#3 13.11.07 12:46
Re: [Ищу] WoW patch 2.2.4
какая версия точно не знаю но весить она должна 300 метров
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#5 13.11.07 13:58
Re: [Ищу] WoW patch 2.2.4
Ledenec, я думаю они про офф сервер говорят, там должны обновление поставить. Если я не ошибаюсь, ты играешь на комоском сервере, так что тебе этот патч не грозит.
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#10 13.11.07 16:05
Re: [Ищу] WoW patch 2.2.4
Betrezen написал(а):
на 15% легче кач будет с 1 по 60)))
на 30%, с 20 - 60, если быть точным) ещё плюс 40 эпиков на 70, 2а летающих маунта новых, откроют зульаман, ещё чота с хантерами сделают, что именно хз)
ну чтож, тада буду ждать, зафтра полюбому ктонить выложпт у кого инет есть халявный, ктати весит сие чудо блтзардовской мвсли, около 230мб
Исправлено Ale (13.11.07 16:06)
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#11 13.11.07 16:07
#12 13.11.07 16:27
#13 13.11.07 16:44
#14 13.11.07 16:57
Re: [Ищу] WoW patch 2.2.4
ну, во-первых об этом говорил работнег близов(непомню точно кто он там по должности) в хардкоре видеомании за октябрь 2007г., во-вторых перешарил много инфы в инете по этому патчу, и там написано !30!%, но разве это суть важно? главное что щас кач облегчат вот что действительно важно, а то что то я уже запарился чаров качать...
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#15 13.11.07 17:24
#16 13.11.07 17:24
Re: [Ищу] WoW patch 2.2.4
Ale, и как они это реализовать это хотят (ускорить кач)? за счет чего ?
гы уже хочу на Самолётике полетать :))) Зуль'Альман - круто) еще бы ГримБатор открыли и Ульдум :)
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#17 13.11.07 17:28
#18 13.11.07 17:46
Re: [Ищу] WoW patch 2.2.4
LiveinDotARush, Реализация состоит в том что большинство групповых квестов (элитные мобы) заменят на соло, и следовательно элитнеги станут не элитнегами, кол-вл экспы для получения лвл уменьшат, а за квесты давать будут больше, но это как вы понимаете не мои слова, я только передаю то что слышал, так то особо не придирайтесь если что то будет не так как я описываю %)
На счёт гримбатора и ульдума ничо не знаю)
и вот ещё, спор о % эт конечно хорошо, но мб, кто то уже таки разжился патчем?
Исправлено Ale (13.11.07 17:48)
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#19 13.11.07 17:47
#20 13.11.07 18:00
Re: [Ищу] WoW patch 2.2.4
2.3 PTR Patch Notes
Last Update: Patch Notes have have been updated with additional changes.
World of Warcraft Test Patch 2.3.0
The latest patch notes can always be found at http://www.worldofwarcraft.com...patchnotes.html
Zul'Aman
Zul'Aman is a 10-player, level 70 outdoor instance located in the Ghostlands. Players will be able to confront six new bosses including the Forest Troll Warlord Zul'jin.
Guild Banks Introduced
The Guild Bank is a shared repository for an entire guild and will be accessible through Guild Vault objects near existing banks. The Guild Bank will allow players with the appropriate permissions to store items and money for use by the rest of the guild. Permissions to withdraw and deposit money and items are controlled by the guild leader through the guild controls menu. The Guild Bank is divided up into separate tabs so that the guild leader may restrict access or group items into distinct categories.
o Up to 6 purchasable tabs each containing 98 item slots
o Permissions to view/deposit/withdraw per tab
o You may use your Guild Bank withdraw limits to pay for item repairs (now enabled on all merchants)
o Transaction logs of the last 25 actions within each tab, as well as money activity.
Dustwallow Marsh
Dustwallow Marsh has seen many improvements with the addition of over 50 new quests and a new neutral goblin town called Mudsprocket located in the southern part of the zone. There is also a small quest hub featuring a crashed goblin zeppelin, to the east of Tabetha's hut.
Leveling Improvements
Many leveling improvements have been made for the old world.
o The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60.
o Level 1-60 dungeon quests have had their experience and faction rewards increased.
o Many elite creatures and quests in the level 1-60 experience have been changed to accommodate solo play.
General
* Zul'Aman is a 10-player, level 70 outdoor instance located in the Ghostlands. Players will be able to confront six new bosses including the Forest Troll Warlord Zul'jin.
* Guild Banks have been introduced. The Guild Bank will allow players with the appropriate permissions to store items and money for use by the rest of the guild.
* Experience: The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60.
* All items have had their bonuses to Weapon Skill Rating converted to a new stat called Weapon Expertise Rating. Each point of Weapon Expertise reduces the chance for your attacks to be dodged or parried by .25%.
* Healing reduction effects will now affect all health drain spells and abilities (e.g. Mortal Strike will reduce health gained from Drain Life).
* Healing: Almost all items and enchantments that provide bonus healing now also provide a smaller number (approximately 1/3) of bonus spell damage. There are a few items and enchantments where this was not possible, such as random-stat items and Zul'Gurub enchantments, but this is now the case on virtually all other items.
* On Kill Effects: Items and abilities that trigger on killing an enemy will no longer trigger on using an ability that kills your pet.
* Silence and Interrupt effects now have diminishing returns when used on PvP targets.
* Weapon Skill: All items and abilities that granted weapon skill have been changed. In most cases, they were converted to expertise or expertise rating. Ranged attacks do not benefit from expertise, so ranged weapon skill has generally been replaced by critical strike bonuses or hit bonuses. In a few cases, talents have been changed to other effects to avoid granting players excessive amounts of expertise.
* A new flight path has been added to the Rebel Camp in northern Stranglethorn Vale.
* Flying units can see ground units and vice versa at any altitude.
* Players no longer gain the moving AOE radius bonus if they are jumping.
* Client spell cast requests are now sent to the server even if your player is already casting another spell. This eliminates the need for /stopcasting in macros to compensate for latency.
* Vendor Discounts: All vendors with an associate faction now give discounts at all levels above neutral.
o Friendly: 5% discount
o Honored: 10% discount
o Revered: 15% discount
o Exalted: 20% discount
o Quest givers who have available daily quests will have a blue exclamation point instead of a yellow one.
* Pets will try to get behind their targets when engaging in melee combat.
* You can now obtain a tiny Sporebat pet with exalted Sporeggar faction.
* An Azure Whelp pet now drops from the blue dragonkin in Azshara.
* If you are seated and try to use abilities that require you to be standing, you will stand up and use them. This can be disabled with: /console autoStand 0 .
* Racial Abilities
o Dwarf: Gun Specialization now increases chance to critically hit with Guns by 1% rather than increasing weapon skill.
o Gnome: Escape Artist cooldown increased to 1 min, 45 sec.
o Humans: Mace Skill now increases the critical strike chance with maces and two-handed maces by 1%.
o Humans: Sword Skill now increases the critical strike chance with swords and two-handed swords by 1%.
o Orcs: Axe Skill now increases the critical strike chance with axes and two-handed axes by 1%.
o Troll: Bow and Thrown Specialization now increases chance to critically hit with those weapons by 1% rather than increasing weapon skill.
PvP
* Arenas
o The top ranked team of each battlegroup for each format will receive a new unique title for the end of Season 2 called "Merciless Gladiator".
* Battlegrounds
o Daily quests have been added targeting a random battleground for that day. Look for Alliance Brigadier Generals and Horde Warbringers near your faction's battlemasters in all major capitals.
o Dropping the Flag in a battleground will now result in a debuff that will not allow you to pick up the flag again for 3 seconds.
o Druids who are shapeshifted when they receive the Restoration buff from battlegrounds will now correctly regenerate mana.
o Players will now be able to cast spells for free in the Battleground before it begins.
o Players will now be able to cast spells for free for a few seconds after being resurrected by a Spirit Guide in the Battleground.
o Alterac Valley
+ Additional Warmasters no longer report for duty upon destroying an enemy tower. However, destroying an enemy tower still eliminates the associated opposing Warmaster.
+ All Warmasters are linked to each other and their respective Generals and can no longer be pulled individually.
+ Honor from capturing towers has been increased.
+ All Commanders and Lieutenants have left Alterac Valley in search for other battle opportunities.
+ Players will no longer be sent to their starting tunnels on death unless that team controls no graveyards in the battleground.
+ Many NPCs in Stormpike and Frostwolf holds are no longer elite
+ Bonus Honor in Alterac Valley is now only awarded during the battle for destroying enemy towers and slaying the enemy Captain. Upon conclusion of the battle, bonus honor is also awarded for intact towers, a surviving Captain, and for victory in the battle. The total bonus honor awarded should be similar to the previous total.
+ The Horde and Alliance now have a limited number of reinforcements available in the battle for Alterac Valley. The number of reinforcements available is reduced upon player death, loss of towers, and death of Captain Galvangar or Balinda Stonehearth. In addition, all available reinforcements are lost upon the death of General Drek'Thar or Vanndar Stormpike. If a team is reduced to zero reinforcements, the opposing team wins the battle.
+ Towers and Graveyards in Alterac Valley are now captured in 4 minutes (down from 5).
o Eye of the Storm
+ The points awarded from capturing the flag in Eye of the Storm is now increase based on the number of bases the capturing team owns.
o Warsong Gulch, Arathi Basin, Eye of the Storm
+ Additional bonus honor is now awarded upon conclusion of the battle.
Druids
* Barkskin: It is no longer possible to cast this spell while Cycloned.
* Challenging Roar: The chance for this ability to land successfully on its targets is now increased by hit rating.
* Cure Poison and Abolish Poison are now usable in Tree of Life Form.
* Cure Poison, Abolish Poison and Remove Curse range increased to 40 yards.
* Entangling Roots: It is no longer possible for multiple Druids to have Entangling Roots on the same target. In addition, it will now always be removed correctly if multiple Druids overwrite each other's Entangling Roots.
* Entangling Roots: This ability will no longer be overwritten when the new Entangling Roots would do less damage.
* Feral Attack Power: Items that granted bonus attack power in Cat, Bear, Dire Bear, and Moonkin forms have been re-evaluated. In almost all cases, the attack power on the item has been increased. This change corrects an issue where feral weapon damage was not keeping up with other classes in its rate of increase.
* Feral Charge: It is now possible for the interrupt and root effects from this ability to be resisted separately.
* Force of Nature: This ability will no longer automatically break stealth on victims in its casting area. Nearby stealthed characters may still be attacked if they are too close to the summoned Treants.
* Growl: The chance for this ability to land successfully on its target is now increased by hit rating.
* Heart of the Wild: This talent no longer provides 4/8/12/16/20% bonus Strength in Cat Form. Instead it provides 2/4/6/8/10% bonus attack power.
* Hibernate: This spell will now always be removed correctly if multiple Druids overwrite each other's Hibernate.
* Intensity (Restoration) increased to 10/20/30% mana regeneration.
* Natural Perfection (Restoration) - Now also grants the Natural Perfection effect after being critically hit, reducing all damage taken by 1/3/5% for 8 seconds. Stacks up to 3 times.
* Natural Perfection: This talent can now trigger while the Druid is sitting.
* Primal Fury: This talent will now be learned correctly even if purchased while the Druid is dead.
* Rebirth cooldown reduced to 20 minutes, from 30 minutes.
* Remove Curse is now usable in Moonkin Form.
* Shapeshifting Spells: Some of these spells were causing additional unintended threat. That additional unintended threat has been removed.
* Soothe Animal: This spell now properly consumes Nature's Swiftness.
* Tranquility now gains additional benefit from spell damage and healing bonuses.
* Tree of Life: It is no longer possible to have the bonus healing aura from this ability while not actually in Tree of Life Form.
* If you are in a shapeshift form and try to use an ability that may only be used in caster form, you will leave the form and use that ability. This means that you can shift from one form to another in one action. If you don’t have mana to shift form, you will get an error message and remain in your current form. This can be disabled with /console autoUnshift 0
Hunters
* Aimed Shot (Marksmanship) now reduces healing done to that target by 50% for 10 seconds.
* Arcane Shot (Ranks 6 and above) now dispel 1 Magic effect in addition to their normal damage.
* Explosive Trap: The initial damage dealt by this trap is now also increased by 10% of your ranged attack power.
* Expose Weakness: The triggered effect from this talent will no longer use up charges of Misdirection.
* Immolation Trap: The total damage dealt by this trap is now also increased by 10% of your ranged attack power.
* Misdirection: This spell will now always be removed correctly if multiple Hunters overwrite each other's Misdirection.
* Misdirection: If a Hunter attempts to use this ability on a target which already has an active Misdirection, the spell will fail to apply due to a more powerful spell already being in effect. This will not trigger the cooldown or cost any mana.
* Readiness: This talent now finishes the cooldown on Kill Command.
* Serpent Sting, Immolation Trap and Explosive Trap all gain additional damage based on ranged attack power.
* Serpent Sting: The total damage dealt by this sting is now also increased by 10% of your ranged attack power.
* Steady Shot: Tooltip clarified to indicate base weapon damage is used in the damage calculation.
* Trueshot Aura (Marksmanship) no longer costs mana to cast and will last until cancelled.
* Wyvern Sting (Survival) is now instant cast and has a maximum duration of 10 seconds in PvP.
* Wyvern Sting: This ability will no longer be overwritten by lower ranks of Wyvern Sting.
Mages
* Arcane Intellect and Arcane Brilliance mana costs reduced.
* Arcane Meditation (Arcane) increased to 10/20/30% mana regeneration.
* Arcane Missiles: Players will no longer get strange error messages when casting this spell at evading targets. The spell will simply fail.
* Detect Magic removed. All players may now see their target's beneficial effects at all times.
* Evocation now regenerates 15% of total mana every 2 seconds rather than increase Spirit based regeneration.
* Fire Ward and Frost Ward now gain additional benefit from spell damage bonuses. Base absorb values of ranks 5 and 6 have been reduced.
* Hypothermia duration increased to 45 sec.
* Ice Barrier now gains additional benefit from spell damage bonuses. Base absorb values of ranks 5 and 6 have been reduced.
* Ignite: This talent is no lingered triggered by damage dealt by Molten Armor.
* Improved Fireball: The reduction in damage coefficient caused by this talent has been removed.
* Improved Frostbolt: The reduction in damage coefficient caused by this talent has been removed.
* Polymorph: It is no longer possible to polymorph a player and have that player remain mounted. In addition, it will now always be removed correctly if multiple Mages overwrite each other's Polymorph.
* Portal Spells: Portal spells to capital cities can no longer be cast in battlegrounds.
* Remove Curse range increased to 40 yards.
* Righteous Defense: The chance for this ability to land successfully on its targets is now increased by hit rating.
* (NEW SPELL) Ritual of Refreshment available on trainers at level 70.
* Spellsteal: It is no longer possible via this spell to get two Forbearance debuffs at the same time.
Paladins
* Blessing of Light: Lower ranks of Flash of Light and Holy Light are now properly penalized when used with this Blessing.
* Cleanse and Purify range increased to 40 yards.
* Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds.
* Divine Favor: When this ability is cast immediately after a critical heal, it will no longer be removed incorrectly.
* Exorcism mana cost reduced.
* Fanaticism (Retribution) now also reduces threat caused by all actions by 6/12/18/24/30%.
* Hammer of Wrath mana cost reduced.
* Holy Wrath mana cost reduced.
* Improved Seal of the Crusader (Retribution) benefits folded into the base spell. This talent now gives the benefits of the Sanctified Crusader talent instead.
* Judgement of Light: The combat log will now show the health gained from rank 5 of this ability as Judgement of Light instead of Seal of Light.
* Judgement of Wisdom: It is no longer possible for the mana energize effect to trigger off of reapplication of the Judgement of Wisdom.
* Paladin seals no longer have a low chance to be dispelled if you have 3 points in Sanctified Seals.
* Precision (Protection) now increases spell hit chance as well.
* Pursuit of Justice (Retribution) is now 3 ranks and increases movement speed by 5/10/15% and also reduces the chance you'll be hit by spells by 1/2/3%.
* Sanctified Crusader (Retribution) renamed Sanctified Seals, which now increases your chance to critically hit with all spells and melee attacks by 1/2/3% and reduces the chance your Seals will be dispelled by 33/66/100%.
* Seal of Vengeance: The bonus damage this ability dealt when the debuff is fully stacked on the target was incorrectly too low. It is now increased.
* Spiritual Attunement: This ability will now gain mana properly from Vampiric Embrace heals.
* Vengeance (Retribution) duration increased from 15 to 30 seconds.
* Vindication (Retribution) frequency and duration increased and now reduces all attributes by 5/10/15%, not just Strength and Agility.
* Weapon Expertise (Protection) renamed Combat Expertise, now increases expertise by 1/2/3/4/5 and total Stamina by 2/4/6/8/10%.
Priests
* Blessed Recovery: This talent can now trigger while the Priest is sitting.
* Blessed Resilience: This talent can now trigger while the Priest is sitting.
* Chastise (NEW) is now available to Dwarf and Draenei priests at level 20. Chastise causes Holy damage and incapacitates the target for 2 seconds.
* Circle of Healing: The base amount of healing from this spell has been reduced along with increasing the bonus it receives from bonus healing effects. Characters with more than 1338 healing will see their Circle of Healing heal for more than previous patches. Characters with less than 1338 healing will see their Circle of Healing heal for less.
* Cure Disease and Abolish Disease range increased to 40 yards.
* Divine Spirit: It is no longer possible for a target to simultaneously have Divine Spirit rank 5 and Prayer of Spirit Rank 1 icons showing at the same time.
* Elune's Grace (Night Elf) effect changed to reduce chance to be hit by melee and ranged attacks by 20% for 15 seconds. There is now only 1 rank of the spell.
* Fear Ward is now available to all priests at level 20. Duration reduced to 3 minutes, cooldown increased to 3 minutes.
* Fixed a bug where the global cooldown was triggered when shifting out of Shadowform.
* Focused Will (NEW Discipline Talent) - After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 1/3/5% and increasing healing effects on you by 4/7/10% for 8 seconds. Stacks up to 3 times.
* Holy Fire: The tooltip on rank 4 has been adjusted.
* Inner Focus will now properly affect Lightwell Rank 4
* Inner Focus: This effect is now properly consumed by casting Mind Soothe.
* Meditation (Discipline) increased to 10/20/30% mana regeneration.
* Mind Soothe: This spell will now consume Inner Focus.
* Mind Vision: Now consumes the Inner Focus buff when cast.
* Pain Suppression (Discipline Talent) is now usable on friendly targets, instantly reduces the target's threat by 5%, reduces damage taken by 40% and its cooldown has been reduced to 2 minutes.
* Prayer of Healing, Circle of Healing and Holy Nova (healing effect) now gain additional benefit from spell damage and healing bonuses.
* Prayer of Mending: This ability will no longer be overwritten when the new Prayer of Mending would do less healing.
* Power Word: Fortitude, Divine Spirit, Prayer of Fortitude and Prayer of Spirit mana costs reduced.
* Power Word: Shield now gains additional benefit from spell damage and healing bonuses. Base absorb values of ranks 10, 11 and 12 have been reduced.
* Shackle Undead: This spell will now always be removed correctly if multiple Priests overwrite each other's Shackle Undead.
* Shadow Word: Death: Resilience no longer reduces the backlash damage from this spell.
* Starshards (Night Elf) is no longer channeled, costs 0 mana, is now a Magic effect, lasts 15 seconds, causes damage every 3 seconds and has a 30 second cooldown.
* Starshards: The damage per tick of this ability no longer changes during the duration of the effect.
* If you are in Shadowform and try to use an ability that my not be used in Shadowform, you will leave Shadowform and use that ability. This can be disabled with /console autoUnshift 0
* Silent resolve: This talent now benefits the triggered buffs from Blessed Resilience, Blessed Recovery, and Martyrdom.
Rogues
* All poisons will now enchant the weapon for 1 hour, increased from 30 minutes.
* Blade Flurry: This ability now works correctly in all cases with shielded targets.
* Blind is now a physical (no longer a poison) attack. Reagent requirement removed. Now shares the same diminish category as Cyclone and is now diminished in PvE as well as PvP.
* Cheat Death (Subtlety) chance to trigger increased to 33/66/100% and now also causes the rogue to take 90% less damage for 3 seconds when the effect triggers. This effect cannot occur more than once per minute.
* Cold Blood: Fixed an issue where this buff was sometimes getting removed when an attack missed.
* Dirty Deeds now also increases special ability damage against enemies below 35% health.
* Dirty Deeds: This talent will no longer interfere with getting the bonus damage from the Druid ability Mangle on Rupture and Garrote.
* Fleet Footed (Assassination) now increases movement speed by 8/15%.
* Hemorrhage: This ability now does 125% of weapon damage.
* Kick: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 5 sec.
* Precision: This talent now also applies to ranged weapons.
* Remorseless Attacks: This talent can no longer be triggered by the death of a rogue's target dummy or other pet.
* Riposte is now subject to diminishing returns in PvP.
* Rogue's Deadly Throw missile speed increased significantly and snare duration increased slightly.
* Ruthlessness now only affects melee finishing moves. It no longer works with Deadly Throw.
* Sap: Multiple Saps placed by multiple Rogues will now be handled correctly in all cases.
* Shadowstep (Subtlety) can now be used at any time, not only while stealthed. Now increases the damage and reduces the threat caused by the next damaging ability. Cooldown increased to 30 seconds. Range changed to 25 yards.
* If you are in Stealth and try to use an ability that may not be used while stealthed, you will leave stealth and use that ability. This can be disabled with /console autoUnshift 0
Shaman
* Chain Heal: The tooltips on ranks 1-3 have been adjusted.
* Chain Lightning cast time reduced to 2.0 (from 2.5), mana costs reduced, benefit from spell damage reduced appropriately.
* Cure Poison and Cure Disease range increased to 40 yards.
* Earth Shield: This spell will now always be removed correctly if multiple Shaman overwrite each other's Earth Shield.
* Earth Shield: This ability will no longer be overwritten when the new Earth Shield would do less healing.
* Earth Shock: Interrupting a channeled spell with this spell will now always properly prevent casting spells from the same spell school for 2 sec.
* Elemental Focus (Elemental) now reduces the mana cost of the next 2 damage spells by 40%.
* Elemental Mastery: It is no longer possible to get two consecutive guaranteed critical strikes from using this ability.
* Eye of the Storm: This talent can now trigger while the Shaman is sitting.
* Frost Shock is no longer subject to diminishing returns.
* Grounding Totem: This totem is now destroyed upon redirecting any spell to itself.
* Lightning Bolt cast time reduced to 2.5 (from 3.0 where applicable), mana costs reduced, benefit from spell damage reduced appropriately.
* Lightning Mastery (Elemental) cast time reduction reduced to .1/.2/.3/.4/.5 seconds.
* Lightning Overload (Elemental) now has a 4/8/12/16/20% chance to occur and the additional spell causes half damage and no additional threat.
* Mana Spring Totem effect increased.
* Mental Quickness (Enhancement) now also increases spell damage and healing equal to 10/20/30% of your attack power.
* Two-Handed Axes and Two-Handed Maces are now trainable by all Shaman at the appropriate weapon masters. The Enhancement talent has been replaced by Shamanistic Focus.
* Shamanistic Focus (New Enhancement Talent): After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
* Shamanistic Rage (Enhancement) now also reduces all damage taken by 30% for the duration.
* Spirit Weapons (Enhancement) threat reduction increased to 30% from 15%.
* Rockbiter Weapon: For ranks 4, 5, 6, 7, and 8 the increased damage resulting from this enchantment has been reduced slightly to match the intended numbers given in the tooltip. Ranks 1, 2, 3, and 9 are unchanged.
* Water Shield: This spell no longer costs any mana to cast and its duration has been shortened. At the end of its duration, it now grants mana for any remaining globes. In addition, the mana granted per globe has been substantially increased.
* Windfury Weapon: This enchantment can no longer be triggered while you are disarmed.
Warlock
* Banish can no longer be cast on targets tapped by other players or groups.
* Conflagrate: The Immolate debuff will now always be removed correctly when this spell is cast.
* Drain Life and Siphon Life now reduce the amount healed when the warlock is affected by healing reducing effects (e.g. Mortal Strike, Wounding Poison).
* Hellfire: This spell will no longer cause enemy spells to increase casting time or reduce channel time. It will also no longer prevent flag captures in Battlegrounds.
* Nether Protection (Destruction) now has a new, more distinct visual effect.
* Ritual of Souls now takes significantly less time to cast and complete.
* Seed of Corruption detonation will now obey line of sight.
* Shadow Embrace: This talent's effect can no longer trigger other effects.
* Shadow Ward: This spell now gains additional benefit from spell damage bonuses. Base absorb value of rank 4 has been reduced.
* Soul Siphon (Affliction) now increases damage by 2/4% and no longer affects Drain Mana.
* Soul Siphon (Affliction): If a Warlock already has a particular spell cast on a target, reapplying before its duration ends will no longer grant an additional bonus.
* Unstable Affliction: The silence from this ability is now subject to diminishing returns.
Warrior
* Blood Craze: This talent can now trigger while the Warrior is sitting.
* Challenging Shout: The chance for this ability to land successfully on its targets is now increased by hit rating.
* Charge will work more often when targets are up against unpathable areas like walls and poles.
* Defiance (Protection) now also grants 2/4/6 weapon expertise.
* Devastate (Protection) now combines the effects of Sunder Armor into its effect. It is also now affected by all talents and items that affect Sunder Armor.
* Disarm is now subject to diminishing returns in PvP.
* Enrage: This talent can now trigger while the Warrior is sitting.
* Improved Berserker Stance (Fury) now also reduces all threat caused while in Berserker Stance by 2/4/6/8/10%
* Improved Intercept and Weapon Mastery have swapped locations in the talent trees.
* Intervene will no longer place you in combat.
* Hamstring now has a 10 second duration when used on PvP targets.
* Mace Specialization (Arms) now has a reduced chance to occur but generates 7 rage instead of 6.
* Pummel: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 4 sec.
* Shield Bash: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 6 sec.
* Shield Slam (Protection) now always tries to dispel one Magic effect on the target.
* Sweeping Strikes and Deathwish have swapped locations in the talent trees.
* Sweeping Strikes (Fury) now lasts 10 seconds and affects your next 10 swings.
* Sweeping Strikes: This ability now works correctly in all cases with shielded targets.
* Tactical Mastery: This talent also now grants greatly increased threat from Mortal Strike and Bloodthirst when in Defensive Stance.
* Taunt: The chance for this ability to land successfully on its target is now increased by hit rating.
* Weapon Mastery (Arms) now reduces duration of Disarm effects against you by 25/50% rather than giving you a 50% chance to avoid or full immunity to Disarm effects.
* Whirlwind: This ability now strikes with both weapons when a Warrior is dual-wielding.
Professions
* All primary profession trainers outside of capitals (Alchemy, Blacksmithing, Enchanting, Engineering, Leatherworking, Tailoring) have been changed to train up to Artisan level (skill level 300) in their respective professions.
* The capital cities now possess Artisan level trainers for the primary professions they support, and are surrounded by their newly-dubbed Apprentices where applicable. Please visit your local Master trainer when you wish to train.
* You can now control-click on a recipe to see how the item that is made by that recipe will look on you in the dressing room.
* Alchemy
o Added a sound for when a cauldron is created.
o Added a new potion to alchemy trainers: Mad Alchemist's Potion. This new potion requires Alchemy to consume.
* Blacksmithing
o A new world drop recipe for an Adamantite Weapon Chain has been added. This new weapon chain both reduces disarm duration and increases parry rating.
o Sharpening Stones and Weightstones now last 1 hour.
* Cooking
o Daily cooking quests are now available from The Rokk in Shattrath City! In addition to gold, you can receive random cooking reagents and new recipes as a reward for completing these quests.
o Reduced the maximum skill obtainable from recipes between 200 and 300. This does not include Outland recipes.
* Enchanting:
o Duration of wizard and mana oils created by enchanters has been increased.
o The Surefooted enchantment now requires Fel Iron Rod (was Runed Eternium Rod).
o Added a new enchant shield recipe to trainers that increases resilience.
* Engineering:
o Cogspinner Gearcutter in Ironforge and Sovik in Orgrimmar now sell the schematic for the Steam Tonk Controller in a limited supply.
o Engineers can now create incredible new flying machines! Find Niobe Whizzlespark in Shadowmoon Valley to learn these fantastic new plans.
o Engineering potion injectors no longer require engineering skill to use.
o Jumper Cables XL is no longer a trinket.
o Materials required to create the Steam Tonk Controller have been reduced. To reflect the reduced requirements, the maximum skill gain has also been reduced somewhat.
o Plans for a new Field Repair Bot are rumored to belong to a select few Gan'arg Analyzers in Blade's Edge Mountains.
o Plans for a new arrow making device can be found from Sunfury Archers.
o The plans for adamantite shells now create an Adamantite Shell Machine. The machine creates 200 high quality bullets at a time, with 5 charges per item.
o The Crashin' Thrashin' Robot is now Bind on Use rather than Bind on Acquire so non-engineers can use them as well.
o The materials required for the Field Repair Bot 74A have been simplified.
* Fishing:
o Players can now track fishing nodes. This ability is learned from a journal sometimes found in crates obtained through fishing.
o New fish can now be caught in Zul'Aman and Deadwind Pass. Recipes for preparing these new fish are obtained through the daily cooking quests.
o Fishing difficulty reduced for some areas in Nagrand.
o You can now fish in Ironforge again.
* Herbalism
o Picking herbs will no longer cause effects on items to trigger.
o Fel Blossoms are now unbound, but have an additional requirement of 275 herbalism to use.
* Jewelcrafting:
o A new skyfire meta gem recipe can be obtained from the Coilskar Siren of Shadowmoon Valley. This new meta gem increases critical strike rating and critical strike damage with spells.
* Leatherworking:
o Stylin' hats no longer require Zhevra leather.
o Greatly increased the radius of the Drums of Battle, Drums of Restoration, Drums of Speed, and Drums of War.
o Increased the range at which you can gain leatherworking skill from crafting drums.
o Removed the casting time from the Drums of Battle, Drums of Restoration, Drums of Speed, and Drums of War.
o Slightly increased the radius of Drums of Panic.
o Reduced the casting time of Drums of Panic and added a global cooldown equal to the casting time.
o Reduced the faction required to obtain Drums of Battle and Drums of Panic.
o Drums of Speed and Drums of Restoration are no longer world drop recipes, and can now be obtained from the Mag'har and Kurenai faction vendors with revered standing.
o Drums can now be used while shapeshifted.
o A new recipe is available from Grand Master leatherworking trainers to create glove reinforcements, providing a substantial armor bonus. Reinforcements are a permanent enchantment and cannot be placed with other permanent enchantments.
o New recipes are available from Grand Master leatherworking trainers to make 20 slot quivers and ammo pouches.
o New recipes are available from the Honor Hold, Thrallmar, and Lower City quartermasters to create 24 slot quivers and ammo pouches.
o A new recipe is available from Grand Master leatherworking trainers to make a 20 slot bag to hold leatherworking supplies.
o The ogres in the barrier hills are rumored to have a pattern for a 24 slot bag to hold leatherworking supplies.
* Mining
o Mining will no longer cause effects on items to trigger.
Items
* All old world dungeon bosses have had their loot revisited. Players will now find that the loot dropped inside instances will be of Superior (blue) quality.
* Arena Relics: New relics have been added to support all talent trees for relic users. In addition, most of the arena-system relics have been renamed so there is a more consistent naming convention.
* Arakkoa Feather: This item can now be sold to a vendor.
* Ashtongue Talisman of Lethality: This item will no longer trigger when the victim of your finishing move is immune to that attack.
* Ashtongue Talisman of Vision: The mana granted by this trinket has been increased.
* Ashtongue Talisman of Vision: This item will no longer receive multiple chances to trigger per cast of Stormstrike.
* Ashtongue Talisman of Zeal: The damage over time affect from judgments has been adjusted so that it will work properly. It now has a shorter duration, and is not refreshed by melee attacks.
* Ashtongue Talisman of Zeal: The damage over time effect from this trinket is no longer refreshed by autoattacks and does not charge mana.
* Atiesh: This item can no longer open portals in battlegrounds.
* Band of the Eternal Restorer: As this item now provides some bonus spell damage, spell damage effects can trigger it. In addition, healing over time effects can now trigger it when they could not before.
* Band of Eternity will now make the correct sound when moved in a player's inventory.
* Black Bow of the Betrayer: The triggered effect from this item will no longer use up charges of Misdirection. In addition, the triggered effect will no longer break crowd control effects.
* Bloodsea Brigand's Vest will now make the correct sound when moved in a player's inventory.
* Boundless Agony can now be disenchanted.
* Cataclysm Raiment: The bonuses on this set have been adjusted.
* Cooldown removed from Noggenfogger Elixirs. The shrink effect will no longer stack with other shrink effects.
* Cowl of Benevolence will now make the correct sound when moved in a player's inventory.
* Crystalforge Raiment: The bonuses on this set have been adjusted.
* Darkmoon Card: Vengeance: This item will no longer trigger from environmental damage.
* Dropped items that were rings/trinkets/one handed weapons that were previously unique are now unique-equipped. That means that you can have more than one of those items, but you can only have a single one of them equipped.
* Enriched Terocone Juice: This item now properly provides mana regeneration no matter how it is used.
* Essence of Death now drops from level 57-60 non-elite undead in the Eastern Plaguelands.
* Eye of the Dead: As this item now provides some bonus spell damage, spell damage effects can now consume its charges.
* Felsteel Chests: The loot from these chests has been improved.
* The Felsworn Gas Mask will now work when you put it on while mounted.
* Free Action Potion: The buff from this potion can no longer be dispelled or taken via Spellsteal.
* Gladiator's armor pieces of like nature from various seasons will now all meet the requirements for their shared set bonus. This means if you are using 2 pieces of Season 1 gear and 2 pieces of Season 2 gear of the same design you will now have your 4 piece set bonus.
* Gladiator's Chain Gauntlets: The bonus damage on these gloves has been increased from 4% to 5%.
* Grand Marshal's Dragonhide Helm: The intellect on this item was increased slightly to match the equivalent Horde-only item.
* Hallowed Wands: These items no longer work on Druids who are shapeshifted.
* Hallowed Wands: These wands no longer function in the Old Hillsbrad Caverns of Time event.
* Hallow’s End Pumpkin Treats: The larger and oranger buff no longer causes Battle Elixirs to be removed and can stack with them.
* Hand of Antu'sul: The effect that triggers from this item will no longer cause a cooldown on Warrior's Thunderclap ability.
* Libram of Saints Departed: This relic now functions properly again.
* Lightfathom Scepter will now make the correct sound when moved in a player's inventory.
* Lightning Capacitor: This item now has a 2.5 second cooldown on acquiring Electrical Charges.
* Lockboxes will now display the numerical lockpicking skill required to open them.
* Low Level Cloth Items: All agility and strength on low-level cloth items has been replaced with other stats, usually bonus spell damage, but also sometimes other stats beneficial to mana users.
* Merciless Gladiator's Chain Gauntlets: The bonus damage on these gloves has been increased from 4% to 5%.
* Mr. Pinchy: This item no longer destroys itself when its charges run out. This resolves some bugs that occurred when its final charge was used.
* Mystical Skyfire Diamond: A cooldown has been added to this item's effect, but the chance for it to trigger has been increased.
* Noggenfogger Elixir: Consuming this potion now has a shared 3 second cooldown with other types of non-combat potions.
* Ogri'la Faction Vendor: This vendor now sells potions useable anywhere for a large number of Apexis Shards.
* Ogri’la Reputation Rewards: All epic and superior quality items are now disenchantable.
* Overseer Disguise: It is no longer possible via use of this item to be on a mount while in Moonkin Form or Tree of Life Form.
* Pendant of the Violet Eye: This trinket will no longer fire multiple times from a single casting of some Paladin spells.
* PvP Trinkets: Insignia of the Alliance, Insignia of the Horde, Medallion of the Alliance, and Medallion of the Horde now clear the debuff from Judgement of Justice.
* Shadowmoon Grunts will no longer drop Black Temple quality loot.
* Shiffar's Nexus Horn: Many spells and abilities can now trigger this item that were unable to before.
* Skyshatter Raiment: The four piece bonus is now being applied correctly and the two piece bonus will affect the correct spells.
* Tidefury Raiment: The additional mana granted to Water Shield by this set has been increased.
* Tome of Fiery Redemption: This item no longer can be triggered by casting blessings.
* Totem of the Thunderhead: The additional mana granted to Water Shield by this totem has been increased.
* Unstable Flask of the Sorcerer: This flask will now provide the bonus to healing specified in its tooltip.
* Vambraces of Ending will now make the correct sound when moved in a player's inventory.
Dungeons and Raids
* Players that complete the attunement quests for Tempest Keep and Coilfang Resevoir may now choose to display a new title, "'character name' Champion of the Naaru."
* The Requirement for Heroic Keys has been lowered to Honored.
* Elite mobs outside of pre-Burning Crusade dungeons have been changed to non-elite.
* The level ranges of pre-Burning Crusade dungeons have been adjusted to a narrower range.
* Meeting stone level requirements, the Looking for Group system, and quests have been adjusted to match the new dungeon level ranges.
* Auchenai Crypts
o Wandering Ghosts are now neutral to players
o Summoned Ghosts now take longer to summon in.
* Auchindoun: Sethekk Halls
o Mobs inside Sethekk Halls will now continue to award Lower City reputation into Exalted.
o The Shadow Labyrinth Key can now be looted from the Talon King's Coffer next to Talon King Ikiss in the Sethekk Halls.
* Auchindoun: Shadow Labyrinth
o Blackheart the Inciter: This stun associated with this creature’s charge ability will now properly be considered a stun for talents, abilities, and items that interact with stuns.
* Black Temple
o High Nethermancer Zerevor's Blizzard and Flamestrike will now last their full duration.
* Caverns of Time: Battle of Mount Hyjal
o Increased the reputation awarded for killing Archimonde in Hyjal Summit.
* Hellfire Citadel: Hellfire Ramparts
o The Reinforced Fel Iron Chest can now only be looted by players who are present during some portion of a successful attempt of the Vazruden and Nazan encounter. In addition, on Heroic difficulty the chest now contains a Badge of Justice for each player present.
* Hellfire Citadel: Magtheridon's Lair
o Mind Exhaustion is not applied until Magtheridon is successfully banished.
* Karazhan
o The number of creatures that must be killed in the Karazhan Servants Quarters area before a miniboss spawns has been reduced.
o Phase hounds in Karazhan will now phase out less frequently.
o Coldmist Widows no longer wipe threat when casting Poison Bolt volley.
o Karazhan Chess Event: The Dust Covered Chest can now only be looted by players who are nearby when the event is completed successfully. In addition, the chest now contains 2 Badges of Justice for each player present.
o Wrath of the Titans will no longer cause Shackle Undead to break.
* Tempest Keep
o The Blood Elves that patrol the Tempest Bridge no longer patrol directly into Prince Kael'thas Sunstrider's chamber.
o The use of Ice Block, Divine Shield, Cloak of Shadows, and other similar spells and abilities will no longer prematurely detonate High Astromancer Solarian’s Wrath of the Astromancer spell.
o Kael'thas
+ All four advisors have had their health reduced by 10%.
+ All of the summoned weapons have had their health reduced by 10%.
o Al'ar
+ The ability "Meteor" has been renamed to "Dive Bomb".
o Mechanar
+ Nethermancer Sepethrea's Frost Attack now reduces movement speed by 25% rather than 50%.
+ The Mechanar: The Cache of the Legion can now only be looted by players who are present during some portion of a successful attempt of the Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand encounters. In addition, on Heroic difficulty Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand no longer drop Badges of Justice. Instead, the Cache of the Legion contains a Badge of Justice for each player present.
Quests
* New random Daily Dungeon quests have been added for both the heroic and non-heroic five-person Outland dungeons, as well as for the 5-person Caverns of Time instances. Each day both a single heroic and a single non-heroic dungeon are randomly targeted by these quests. The Consortium quest givers can be located in Shattrath's Lower City
* Quest givers who have available daily quests will have a blue exclamation point instead of a yellow one.
* Aether rays can now be wrangled earlier.
* Dustwallow Marsh
o Many new quests have been added to the zone.
o The Steamwheedle Cartel have just completed building the new town of Mudsprocket in south west Dustwallow Marsh.
* Level 1-60 dungeon quests have had their experience and faction rewards increased.
* Many elite creatures and quests in the level 1-60 experience have been changed to accommodate solo play.
* Nutral, the flight master in Shattrath City, now has a quest for characters who are level 70 and do not yet have a riding skill of 225. The quest will direct a character to visit the appropriate riding instructor in Shadowmoon Valley so that the player will know where they can purchase the skill necessary to use a flying mount.
* The icon for the Charged Crystal Focus has been changed.
* The range of the Battery Recharging Blaster used in the quest, "Recharging the Batteries" has been increased.
* The Repolarized Magneto Sphere now only functions within the Blade's Edge Mountains.
* Upon completion of the Ghostlands quest, "A Little Dash of Seasoning", if a character still has the Apothecary's Poison; it will be removed from their inventory.
User Interface
* The Auction House UI has been much improved. The useless categories have been removed (Plate-Cloak for instance) and a number of additional sub categories have been added. In addition, many items have had their category changed so that they make more sense.
* The Auction house time periods have been changed. Now items can be put up for sale for 12, 24, or 48 hours. The option to put up items for 8 hours has been removed.
* Sorting of auction house searches has been simplified so you can only sort by one column, and automatic sub-sorts have been created for those columns to be as useful as possible. In addition, sorting is now done on the server so as you page thru results, items will appear to be sorted across the entire results instead of just the page you’re looking at.
* The Battle Map has been renamed to the Zone Map and can be turned on for any zone rather than just PvP objective zones. There is now a drop down in the world map screen that allows you to choose when the zone map should display.
* Items that have cooldowns will now display the base cooldown time in the item tooltip.
* All players now have a tracking bubble on their minimap. From that menu you can select a specific type of vendor or npc to look for or you can select a specific tracking type if your character has tracking. Yes this means that hunters can take all of those tracking buttons off of their action bars.
* Game objects that you can interact with will now sparkle and display their name over the object to make them more obvious.
* Questgiving objects will now display an exclamation point above them when they have a quest for you. Quest completion objects will display a question mark.
* Items with Metagems in them will now display the gems required to activate the metagem and whether those requirements have been met on the item tooltip.
* When you take damage and have a full screen UI up, the edges of the screen will flash red so you know you are under attack.
* Inspect distance has been increased to 30 yards.
* When you inspect another player, you can now see their talent choices as well as their equipment.
* There are now options for displaying health and mana values on your health/mana bars for you/your party/your target and to display that information either as percentages or as numbers.
* When you are possessing a target (Priest Mind Control, Eyes of the Beast, using a Steam Tonk, etc), you now get their action bar as your primary action bar rather than having a mini action bar above your normal action bar.
* The Mind Control and Possession action bar has been revamped.
* You can now send up to 12 items in a single mail message.
* When you have an outgoing mail open, you can right-click on items to attach them to that outgoing mail.
* When you have a trade window open, you can right-click an item to move it to the trade window.
* When you have unopened mail, you can mouse over the recent mail icon and get the name of the people who most recently sent you the mail.
* When you speak with an NPC with a single function (Banker, Flight Master, Etc) and who has no other gossip options or quests you will go straight to their functional pane rather than to the gossip pane. Most importantly this means that clicking on a flight master will bring up the flight path map directly rather than the gossip pane with the option to bring up the flight path map.
* Quests that are much below your level will now have the tag (Low Level) in the gossip pane attached to the quest. This will make it easier to tell which quest to accept when a quest giver has both low and high level quests.
* You can now set the loot threshold (/threshold) with a word as well as the loot threshold number for an instance-
/threshold Epic- also sets the party loot threshold to Epic items or better quality
/threshold Rare-sets the party loot threshold to Rare items or better quality
* Corpses that belong to someone in your party, but that you cannot loot will say in the corpse mouseover who has loot rights on that corpse. This will help skinners who want to know who to talk to in order to skin their corpse, as well as master looters when special loot drops on a normal monster. Everyone will then see that there is a monster that the master looter has loot rights on.
* When an item drops that you cannot loot due to uniqueness or other factor, you will get a chat message letting you know what the item was that you passed rolling on.
* If a player is looting a corpse and there are one or more items on it that player cannot loot, the player will still be able to see those items (although not able to loot them). This only is for green or better quality items. The cases this should affect are for the profession recipes that only a player of that profession can loot or when master looter is on and there is a threshold or better item on the corpse.
* The raid panes that have been pulled out into the gamefield should save their option settings between sessions now.
* When raid bosses send an important message to the center of your screen it will be larger and have an effect that makes it more noticeable.
* The raid warning command now appears in a larger font in the center screen and grows and shrinks slightly when it appears to make it more noticeable.
* NPC's with level appropriate quests will now always appear on your minimap as yellow exclamation points. NPC's that have quests that you have completed will now display as yellow question marks instead of yellow dots. In addition flight masters that you have not yet gotten the flight point for will display on the minimap as a green exclamation point.
* Npc's will display an icon on mouseover that gives a more specific indicator of their function rather than just a gossip bubble. Questgivers will now show an exclamation mark as their in game mouseover. Innkeepers will show a hearthstone as their in game mouseover and so on.
* When an Addon attempts to perform an action that is prohibited in combat, you will get a chat message "Interface action failed because of an AddOn". This only occurs once per login.
* Many interface elements now display players in their class color so you can easily recognize what class a player is. Interface elements affected by this are LFG, Guild, and Who.
* You can now pull the list of players in a channel out of the Chat Channel windows and into the gamefield by clicking and dragging the channel name onto the gamefield. This list will show all the players in the channel sorted by voice chat status.
* Voice chat will now display the nameplate for who is talking when you are in a custom channel. Currently it only displays the nameplate when you are in a party/raid.
* When multiple people are talking in a voice chat session, it will show the names of up to four people who are talking at the same time.
* The value of the TargetNearestDistance setting is validated at load time.
* If a non-standard refresh rate is selected in the video options, it will now be saved.
* The Spell Detail slider setting has been reset to the default setting. Prior to 2.3 the default for all systems was the maximum setting which was not appropriate for all hardware.
* Many On Use items now display the cooldown in the item tooltip.
* The tooltip for Block on the character sheet now displays the amount of damage reduced by a successful block.
* New macro commands: /targetlastenemy, /targetlastfriend
* New macro command to target by entire name: /targetexact
* If you get a message "Interface action failed because of an AddOn", this means that an AddOn interfered with the Blizzard UI in some way. To diagnose this, enter the following into chat "/console taintLog 1" and restart the game and try to reproduce it. If you reproduce it, you can quit the game and search through the file Logs\taint.log for the word "blocked" and mail the log to the author of the AddOn listed there. Once you have done this you can turn off logging by entering the following into chat "/console taintLog 0”
* For more details on UI macro and scripting changes, see the UI & Macro forum.
World Environment
* Creature AI has been changed to no longer prioritize attacking unfeared targets over feared targets.
* Gas clouds in Nagrand now produce motes of air.
* Gas clouds in Zangarmarsh now produce motes of water instead of motes of life.
* The gas clouds in Netherstorm are now always visible. Abilities on goggles that previously allowed the player to detect these invisible gas clouds will now show all gas clouds on their minimap instead. This will stack with other tracking types.
* Stranglethorn Vale
o Saltscale Tide-Lords no longer have frost nova
o The fear on Mosh'ogg Lords is reduced
* Lowered the fireball damage of Defias Pillagers
* Increased the cooldowns on the heals of Kurzen Medicine Men
* The standard Disarm ability that many creatures use now has a duration of 5 seconds instead of 6 seconds.
* Sonic Burst now silences for 6 seconds instead of 10.
Bug Fixes
* An issue with spawn rates in Forge Camp: Terror and Forge Camp: Wrath has been fixed.
* Fixed the position of one of the Box of Mushrooms objects at Ango'rosh Stronghold for the quest, "Stealing Back the Mushrooms".
* Fixed the position of a mineral node in the Blade's Edge Mountains so that it is no longer floating in the air.
* Fixed a problem with the directions in the quest, "The Ultimate Bloodsport".
* Fixed a bug in the pet sheet stamina mouseover tooltip that showed an incorrect health increase value.
* Fixed an issue with aura stacking and debuff cooldowns when reapplying a debuff after being charmed.
* Reverse cooldowns are correctly refreshed when a buff is reapplied by another player.
Исправлено Fatboy (13.11.07 18:03)
Offline
#21 13.11.07 18:04
Re: [Ищу] WoW patch 2.2.4
Zul’Aman
Zul’Aman – инст на 10 человек 70 лвла, распложенный в Ghostlands. Игроки столкнутся с шестью новыми боссами, включая Zul’Jin’a.
Введение Гильд Банков
Гильд банк – банк для всей гильдии и будет доступен через новых НПС, носящих название банкиры гильдий (guild bankers). Банк позволит игрокам с определенными правами хранить деньги и вещи для использования остальной гильдией. Права на доступ к деньгам и возможность положить их в банк будут выдавать через специальное меню, доступное гильд лидеру. Гильд Банк разделен на несколько ячеек, так что гильд лидер может давать доступ в ограниченные его части или же распределять вещи по категориям.
- Возможность купить 6 ячеек, каждая из которых содержит 98 слотов.
- Права на просмотр/добавление вещей/получения вещей для каждой из ячеек.
- Вы можете использовать деньги из Гильд Банка для починки вещей (будет доступна новая опция у вендоров).
- Запись логов на 50 действий для каждой из ячеек.
Общие изменения
- Опыт: Для 20-60 уровня снижено необходимое количество экспы на каждый уровень. Так же количество экспы, получаемой за квесты на 30-60 уровнях, увеличено.
- Expertise: Мы добавили новый стат в игру, а соответственно и рейтинг к нему. Он называется Expertise. Он переводится в рейтинг так же, как до этого переводился показатель weapon skill. Каждое очко дает снижения шанса доджа или пари ваших атак на 0.25%.
- Эффекты, снижающие хил, теперь будут влиять и на дрейн эффекты (как пример: Мортал Страйк будет снижать хп, получамое варлоком путем лайф дрейна).
- Хилинг: Почти все вещи и энчанты, ранее дававшие только +хилинг, теперь будут давать и спел демедж (примерно 1/3 от количества хила). Есть несколько вещей и энчантов, для которых это было сделать невозможно: вещи из Зуль’Гуруба с рандомными статами на них, а так же энчанты из того же Зуль’Гуруба.
- Эффекты при убийстве: Вещи и абилки, дающие какой-либо бонус при убийстве противника больше не будут срабатывать с абилок, убивающих петов.
- Скилл Оружия (Weapon Skill): Все вещи и абилки, дающие данный показатель изменены. В основном они были исправлены на expertise или expertise rating. Новый стат Expertise не работает для ренжет атак, поэтому weapon skill на ренжет оружиях заменен на крит или хит. Некоторые таланты были изменены, дабы игроки не могли получить большое количество Expertise.
- Добавлен новый путь перелета в Rebel Camp на севере Stranglethorn Vale.
- Летающие объекты (игроки) могут видеть наземные и наоборот на любой высоте.
- Игроки больше не получают увеличение радиуса АОЕ при прыжках.
- Сообщения о кастах спеллов теперь отправляются клиентом на сервер даже если вы уже кастуете новый спелл. Теперь нет необходимости вставлять в макрос строку “/stopcasting” для компенсации вашего пинга.
- Скидки у Продавцов: Все продавцы, относящиеся к определенным фракциям, теперь будут делать Вам скидки в зависимости от репутации с их фракцией, начиная с нейтральной.
-Friendly: Скидка 5%
-Honored: Скидка 10%
-Revered: Скидка 15%
-Exalted: Скидка 20%
- Над НПС, дающими дейли квесты, теперь будут синие знаки вопроса вместо желтых..
- Петы в мили будут стараться атаковать цель со спины.
- Расовые абилки:
-Дварф: Специализация в ружьях теперь не дает скилл, а увеличивает шанс крита на 1%.
-Гном: Escape Artist теперь имеет кулдаун 1 мин. 45 сек.
-Тролль: Специализация в луках и метательных оружиях теперь дает не скилл, а увеличение шанса крита на 1%.
PvP
-Баттлграунды:
- Добавлены дейли квесты на разных БГ каждый день. Ищите Alliance Brigadier Generals или Horde Warbringers рядом с вашими Баттлмастерами во всех столицах.
- Сброс флага с себя теперь будет вешать дебафф, запрещающий повторное взятие флага в течение 3х секунд.
- Друиды, шейпшифтнувшиеся на БГ, после получения баффа Restoration теперь будут получать восстановление маны.
- Игроки теперь смогут бесплатно кастовать перед началом БГ.
- Игроки смогу несколько секунд бесплатно кастовать после воскрешения у Spirit Guide на БГ.
-Alterac Valley
- Дополнительные Вармастеры теперь не будут докладывать о разрушение вражеской башни.
-Все Вармастеры линкованы друг с другом и с соответствующими Генералами и больше не выпулливаются по одному.
- Все Коммандеры и Лейтенанты убраны с Alterac Vаlley.
- Игроки больше не будете попадать в начальные пещеры после смерти, если есть другое доступное кладбище.
- Многие НПС на базах Stormpike и Frostwolf больше не элитные.
- Дополнительный хонор на АВ во время боя теперь дается только за разрушение башен и убийство вражеских капитанов. ВО время подведения итогов БГ бонус хонор так же будет даваться за сохраненные башни, живых Капитанов и победу в целом. Дополнительный хонор будет примерно равен получаемому раньше.
- Орда и Альянс теперь имеют ограниченное количество “очков”, доступных на бой. Они “сгорают” при смерти игрока, потере башни, смерти Captain Galvangar или Balinda Stonehearth. В дополнении, при смерти General Drek'Thar или Vanndar Stormpike все очки теряются. Как только одна из сторон теряет все очки, другая становится победителем.
- Для захвата башен и кладбищ теперь необходимо 4 минуты, а не 5.
-Eye of the Storm
-Очки, получаемые за захват флага, теперь увеличивается в зависимости от количества захваченных башен у команды
- Warsong Gulch, Arathi Basin, Eye of the Storm
-Дополнительный хонор теперь дается во время подведения итогов боя.
Друиды
-“Barskin”: Данный спел больше не работает, если вы находитесь в циклоне (Cyclone).
-“Cure Poison” и “Abolish Poison” теперь можно использовать в форме дерева.
-“Entangling Roots”: Теперь невозможно иметь несколько корней от разных друидов на одной цели. И теперь корни будут спадать правильно при обновление их другим друидом.
-Feral Attack Power: Вещи, дающие дополнительный attack power претерпели переоценку. Бонус к Attack Power на них был увеличен, так как он не соответствовал бонусам у других классов.
-“Force of Nature”: Данное заклинание больше не выбивает автоматически из стелса людей, покопавших в ее радиус. Но если цель располагается близко, то Тренты начнут ее атаковать.
-“Heart of The Wild”: Талант больше не дает 4/8/12/16/20% бонусной силы в форме кота. Теперь он дает бонус к attack power на 2/4/6/8/10% соответственно.
-“Hibernate”: Теперь спел будет корректно заменяться при наложение его другим друидом.
-“Intensity(Restoration)” увеличено до 10/20/30% регена маны.
-“Primal Fury”: Заклинание будет корректно учиться, даже если друид мертв.
-Кулдаун на “Rebirth” снижен с 30 минут до 20.
-“Remove Curse” теперь можно использовать в форме Мункина.
-Смены форм раньше делали дополнительное агро, которое теперь убрано.
-“Soothe Animal”: Теперь данный спел корректно использует Nature's Swiftness.
-“Tranquility” теперь получает дополнительный бонус от +healing и +damage эффектов.
Хантеры:
-“Arcane Shot” (ранги 6 и выше) теперь диспелят 1 magic эффект в дополнении к обычному дамагу.
-“Explosive Trap”: Дамаг, наносимый этой ловушкой, теперь получает бонус равный 10% вашей RAP (ranged attack power).
-“Immolation Trap”: Дамаг, наносимый этой ловушкой, теперь получает бонус равный 10% вашей RAP.
-“Misdirection”: Теперь бафф будет корректно заменяться, если его вешает другой Хантер.
-“Readiness:” данный талант теперь снимает кулдаун на “Kill Command”
-“Serpent Sting”, “Immolation Trap” и “Explosive Trap” теперь получают дополнительный дамаг, зависящий от вашего RAP.
-“Serpent Sting”: Дамаг, наносимый этой абилкой теперь увеличивается на 10% от вашей RAP.
-“Steady Shot”: Описание изменено. Теперь указано, что в расчете дамага используется урон оружия.
-“Trueshot Aura (Marksmanship)” теперь не требует маны и будет активна до тех пор, пока ее не отменят.
-“Wyvern Sting (Survival)” теперь инстантный каст и в ПвП длится максимум 10 секунд.
Маги
-Снижено количество манны, необходимое на “ Arcane Intellect ” и “Arcane Brilliance” .
-“Arcane Meditation (Arcane)” увеличен до 10/20/30% регена маны.
-“Detect Magic” убран. Теперь все баффы видны на вашей цели постоянно.
-“Evocation” теперь не зависит от спирита, а восстанавливает 15% максимальной маны каждые 2 секунды.
-“Fire Ward” и “Frost Ward” теперь получает дополнительные бонусы от спелл демеджа. Базовый абсорб для 5 и 6 рангов снижен.
-“Hypotermia” теперь длится 45 секунд.
-“Ice Barier” теперь получает дополнительные бонусы от спелл демеджа. Базовый абсорб для 5 и 6 рангов снижен
-“Improved Fireball”: Снижение коэффициента дамага из-за этого таланта убрано.
-“Improved Frostbolt”: Снижение коэффициента дамага из-за этого таланта убрано.
-“Polymorph”: Больше не возможно зашиповать игрока а маунте так, что бы он остался на нем. Так же, теперь этот спелл будет корректно заменяться при использовании его другим магом на ту же цель.
-“Portal Spells”: Больше нельзя ставить порталы на Баттлграундах.
-“Remove Curse”: Радиус увеличен до 40 ярдов.
-(НОВЫЙ СПЕЛЛ) “Ritual of Refreshment” доступен для изучения на 70 уровне.
Паладины
-“Blessing of Light”: Теперь низкие ранги Flash of Light и Holy Light получают правильное пенальти при использование данного блесса.
-“Cleanse” и “Purify” теперь имеют радиус 40 ярдов.
-“Crusader Strike (Retribution)”: кулдаун снижен с 10 до 6 секунд.
-“Exorcism” теперь стоит меньше маны.
-“Hammer of Wrath” теперь стоит меньше маны.
-“Holy Wrath” теперь стоит меньше маны.
-“Improved Seal of the Crusader”: бонусы с таланта теперь добавлены в сам спелл, а талант дает бонусы “Sanctified Crusader” таланта.
-“Judgement of Light”: Теперь получение маны от 5 ранга будет отображаться в комбат логе как мана от “Judgement of Light”, а не “Seal of Light”.
-“Pursuit of Justice (Retribution)” теперь имеет 3 ранга, увеличивающих скорость передвижения на 5/10/15% и снижающих шанс спелла ударить вас (ваш резист к спеллам) на 1/2/3%.
-“Sanctified Crusader (Retribution)” переименован в “Sanctified Seals” и теперь увеличивает ваш шанс нанести критический удар заклинаниями и в мили на 1/2/3% и снижает шанс, что ваши печати будут сдиспелены на 33/66/100% соответственно.
-“Vengeance (Retribution)”: длительность увеличена с 15 до 30 секунд.
-“Vindication (Retribution)”: шанс прока и продолжительность увеличены, так же данный спел теперь снижает все статы на 5/10/15%, а не только Силу и Агилити.
-“Weapon Expertise (Protection)” переименован в“Combat Expertise” и увеличивает ваш Expertise на 1/2/3/4/5 и увеличивает Стамину на 2/4/6/8/10%.
Присты
-(НОВЫЙ СПЕЛЛ) “Chastise”: Расовая абилка, доступная Дварфам и Дренеям на 20 уровне. Наносит холи дамаг и станит цель на 2 секунды.
-“Circle of Healing”: Базовое количество хила от спела снижено, но теперь эта абилка будет получать больше от +хилинга. Если у вас больше 1388 +хила, то абилка будет лечить на большее количество хп и наоборот.
-“Cure Disease” и “Abolish Disease” теперь имеют радиус 40 ярдов.
-“Divine Spirit”: Теперь на цеее не будут показываться одновременно баффы от Divine Spirit 5 ранга и Prayer of Spirit 1 ранга.
-“Elune's Grace (Night Elf)”: Суть абилки изменена. Теперь она снижает шанс получения дамага от мили или ренжет атак на 20% в течение 15 секунд. У спелла теперь только 1 ранг.
-“Fear Ward” теперь доступен всем пристам на 20 уровне. Время действия снижено до 3х минут, а кулдаун увеличен до 3х минут.
Исправлен баг, вызывающий глобал кулдаун при выходе из Шадоуформы.
-“Holy Fire”: Исправлено описание для 4 ранга.
-“Inner Focus”: Ранг 4 теперь будет правильно работать на заклинание Lightwell..
-“Inner Focus”: Теперь эффект пропадает при использовании Mind Soothe.
-“Meditation (Discipline)” реген маны увеличен 10/20/30%.
-“Pain Suppression (Талант в дисциплине)” можно использовать на дружественные цели, снижая их агро на 5%, получаемый дамаг на 40%. Кулдаун заклинания снижен до 2х минут.
-“Prayer of Healing”, “Circle of Healing” и “Holy Nova” (эффект лечения) теперь получают дополнительный бонус от +хилинга и + спел демеджа.
-Снижено количество маны, необходимое для “Power Word: Fortitude”, “Divine Spirit”, -“Prayer of Fortitude” и “Prayer of Spirit”
“Power Word: Shield” теперь получает дополнительный бонус от +хилинга и + спел демеджа. Базовый абсорб для рангов 10, 11 и 12 снижен.
-“Shackle Undead”: Спелл будет корректно заменяться при использовании его разными пристами на одной цели.
-“Shadow Word: Death”: Ресайленс теперь не снижает возвращаемый вам дамаг.
-“Starshards (Night Elf)” больше не “ченнелинг” спелл, стоит 0 маны, меджик эффект, длится 15 секунд, наносит дамаг каждые 3 секунды и меет кулдаун в 30 секунд.
Роги
- Все яды теперь висят 1 час, а не 30 минут.
-“Blind” теперь физическая атака (а не яды как раньше). Реагент теперь не требуется. Имеет один диминишнг ретерн с Циклоном как в ПвП, так и в ПвЕ.
-“Fleet Footed (Assassination)” увеличивает скорость передвижения на 8/15%.
-“Kick”: Теперь при сбивании “ченнелинг“ спелла будет правильно прерываться вся школа на 5 секунд.
-“Precision”: Талант работает и на ренжет оружия..
-“Remorseless Attacks” больше не срабатывает при смерти любого пета роги (например target dummy).
-“Riposte” теперь имеет диминишинг ретерн в ПвП.
-Скорость выстрела “Deadly Throw” увеличена, а эффект замедления теперь длится чуть дольше.
-“Ruthlessness” больше не работает на “Deadly Throw”.
-“Shadowstep (Subtlety)”: Теперь можно использовать данную абилку даже не в стелсе. Агро от следующего амбуша, бекстаба или гаррота снижено на 50%. Кулдаун теперь 40 секунд.
Шаманы
-“Chain Heal”: Исправлены описания для 1, 2 и 3 рангов..
-Время каста“Chain Lightning” снижено до 2х секунд (было 2.5), снижена затрачиваемая мана, но так же снижен бонус от спелл демеджа.
- “Cure Poison” and “Cure Disease” имеют радиус 40 ярдов.
-“Earth Shield”: Теперь корректно заменяется другим шаманом.
-“Earth Shock”: Теперь при сбивании “ченнелинг“ спелла будет правильно прерываться вся школа на 2 секунд.
-“Elemental Focus (Elemental)” снижает затраты маны на 2 следующих демедж спелла на 40%.
-“Frost Shock” больше не имеет диминишинг ретерна.
-“Grounding Totem”: Тотем теперь исчезает при принятии на себя любого спелла.
-“Lightning Bolt”: Время каста снижено до 2.5 секунд (было 3), снижена затрачиваемая мана, но так же снижен бонус от спелл демеджа.
-“Lightning Mastery (Elemental)” снижение времени каста снижено к .1/.2/.3/.4/.5 секунд.
-“Lightning Overload (Elemental)” теперь имеет шанс прока в 4/8/12/16/20%, дополнительный спел наносит 50% дамага и не генерит агро.
-Эффект от “Mana Spring Totem” увеличен.
-“Mental Quickness (Enhancement)” теперь увеличивает спел демедж и хилинг на 10/20/30% от вашего attack power.
-Двуручные Топоры и Мейсы теперь может изучить любой шаман у тренера. Талант изменен на “Shamanistic Focus”.
-“Shamanistic Focus”: После крита в мили ваш следующий шок будет стоит на 60% маны дешевле.
-“Shamanistic Rage (Enhancement)” так же снижает получаемый вами урон на 30%.
-“Spirit Weapons (Enhancement)” снижение агро увеличено до 30% (было 15%).
-“Rockbiter Weapon”: Снижен дополнительный урон для 4, 5, 6 и 7 рангов. Остальные ранги не изменены.
-“Water Shield”: Теперь стоит 0 маны, но и продолжительность снижена. После окончания действия, абилка дает вам ману в зависимости от количества оставшихся зарядов. Манн, получаемая за каждый заряд увеличена.
-“Windfury Weapon”: Больше не работает, если вы находитесь в дизарме.
Варлоки
-“Banish” больше нельзя использовать на цели, которые принадлежат другому игроку или группе (серые для вас).
-“Conflagrate”: Дебафф от“Immolate” теперь будет корректно спадать каждый раз после Конфраглейта.
-“Drain Life” и “Siphon Life” теперь будут хилить меньше, если на варлоке дебафф, снижающий эффекты хила.(например Mortal Strike или Wounding Poison).
-“Hellfire”: Больше не будет увеличивать время каста вражеских спелов или снижать время “ченнелинг” абилок. Так же больше не будет прерывать чек флага на БГ.
-“Nether Protection (Destruction)” теперь имеет новую анимацию.
-“Ritual of Souls” требует меньше времени для завершения.
Line of Sight (LoS) теперь корректно работает на эффект от “Seed of Corruption”.
-“Shadow Embrace”: Эффект от этого таланта больше не тригерит другие эффекты..
-“Shadow Ward”: Спел получает дополнительный бонус от спел демеджа. Базовый абсорб для ранга 4 снижен.
-“Soul Siphon (Affliction)” теперь увеличивает урон на 2/4% и больше не работает на “Drain Mana”.
Воины
-“Charge” будет срабатывать чаще, когда цели находятся на стенах или других недосягаемых местах.
-“Defiance (Protection)” дает 2/4/6 Expertise..
-“Devastate (Protection)” теперь несет в себе и эффект “Sunder Armor”. Все таланты, влияющие на сандер, теперь работают и на эту абилку.
-“Disarm” теперь имеет диминишнг ретерн в ПвП..
-“Improved Berserker Stance (Fury)” теперь снижает агро в этой стойке на 2/4/6/8/10%
-“Improved Intercept” и “Weapon Mastery” поменяли местами в ветках талантов.
-“Intervene” больше не вводит в комбат.
-“Hamstring” теперь висит 10 секунд в ПвП..
-“Mace Specialization (Arms)” снижен шанс прока, но восстанавливает не 6, а 7 рейджа.
-“Pummel”: ”: Теперь при сбивании “ченнелинг“ спелла будет правильно прерываться вся школа на 4 секундs.
-“Shield Bash”: ”: Теперь при сбивании “ченнелинг“ спелла будет правильно прерываться вся школа на 6 секунд.
-“Shield Slam (Protection)” теперь всегда пытается снять 1 меджик эффект..
-“Sweeping Strikes” и “Deathwish” поменяли местами в ветках талантов.
-“Sweeping Strikes (Fury)”: Продолжительность равна 10 секундам и работает на 10 следующих ударов.
-“Tactical Mastery”: Данный талант теперь увеличивает агро в деф стойке от “Mortal Strike” и “Bloodthirst”.
-“Weapon Mastery (Arms)” снижает время дизарм эффекта на by 25/50%.
-“Whirlwind”: Абилка теперь бьет с двух оружий, если вы dual-wielding воин.
Профессии
-Теперь вы можете посмотреть, как будет выглядеть на вас вещь из рецепта, нажав control+click на сам рецепт.
-Алхимия
-Добавлен звук при создании котлов.
-Блексмитинг
- Добавлен волддроп рецепт на Adamantite Weapon Chain. Эта цепочка снижает продолжительность дизарм эффектов и увеличивает рейтинг пари.
-Кукинг
-Добавлены дейли квесты у “The Rokk” в Shattrath City! В качестве награды будет не только голд, но и шанс получить реагенты или новый рецепт.
-Энчантинг
-Время действия масел увеличено.
-Инженерия
-Инженеры теперь могут создавать летающие машины! Найдите Niobe Whizzles в Shadowmoon Valley, что бы выучить чертежи.
- Рецепт на нового бота можно выбить из Gan'arg Analyzers в Blade's Edge Mountains.
-Рыбалка
-Введен трекинг для рыбных лунок. Выучить данную абилку можно из журнала, который находится в вылавливаемых ящиках.
-В Zul'Aman и Deadwind Pass ловится новая рыба, а рецепт на нее можно получить делая дейли квесты.
-Снижен необходимы скилл для некоторых зон Награнда.
-Гербализм
-Сбор травы больше не будет тригерить различные эффекты.
-Ювелирное дело
- Из Coilskar Siren в Shadowmoon Valley можно выбить рецепт на новый мета-гем.
- Новый мета-гем увеличивает critical strike rating и critical strike damage у спеллов.
-Лезерворкинг
- Для “Stylin' Hat” больше не требуется "Zhevra leather".
-Увеличен радиус Drums of Battle, Drums of Restoration, Drums of Speed, и Drums of War.
-Убрано время каста у Drums of Battle, Drums of Restoration, Drums of Speed, и Drums of War.
- Увеличен радиус у Drums of Panic.
-Снижено время каста Drums of Panic и добавлен глобал кулдаун, равный времени каста.
-Drums of Speed и Drums of Restoration теперь учатся у Mag'har и вендоров Kurenai на реверед репутации.
-Добавлен новый рецепт на заплатки для перчаток, увеличивающей бонус армора.
- У тренеров появился рецепт на 20слотовые сумки для стрел и пуль.
- У продавцов в Honor Hold, Thrallmar, и Lower City можно приобрести рецепт на 24х слотовую сумку для пуль и стрел.
-Майнинг
- Копка руды больше не будет тригерить различные эффекты
Вещи
-Изменен лут в старых инстах. Теперь игроки обнаружат там только синие вещи.
-Реликвии (Relic) с арен: добавлены новые реликвии под каждую венту талантов. Так же названия реликов были изменены.
-“Arakkoa Feather”: Теперь продается вендору.
-“Ashtongue Talisman of Lethality”: Больше не прокает, если ваша цель имунна к мили атакам..
-“Ashtongue Talisman of Vision”: Мана, получаемая с этого тринкета увеличена..
-“Ashtongue Talisman of Vision”: Теперь Штормстрайк дает только 1 прок тринкета..
-“Ashtongue Talisman of Zeal”: Исправлен ДоТ от джаджмента. Уменьшена продолжительность и возможность обновления мили атакой..
-“Ashtongue Talisman of Zeal”: Больше не обновляется авто атакой и не дает ману.
-“Band of Eternity” теперь выдает правильный звук при перемещении в инвенторе.
-“Black Bow of the Betrayer”: Эффект на луке больше не тратит заряды мисдиректа, а тк же не сбивает эффекты крауд контроля..
-“Bloodsea Brigand's Vest” теперь выдает правильный звук при перемещении в инвентаре.
-“Boundless Agony” дизенчантится.
-“Cataclysm Raiment”: Исправлены сет бонусы.
-Убран кулдаун с “Noggenfogger Elixirs”. Эффект уменьшения больше не стакается с другими подобными эффектами.
-“Cowl of Benevolence” теперь выдает правильный звук при перемещении в инвентаре
-“Crystalforge Raiment”: Исправлены сет бонусы/
-“Darkmoon Card: Vengeance”: Больше не прокает от общего дамага..
-Все падающие кольца/тринкеты/одноручные оружия теперь unique-equipped.
-“Enriched Terocone Juice”: Теперь правильно восстанавливает ману.
-“Expose Weakness”: Эффект данного таланта больше не тратит заряды Мисдиректа..
-“Felsteel Chests”: Улучшен дроп с этих сундуков.
-Бонусы с гладиаторских вещей разного сезона теперь будут работать. Если вы носите 2 вещи за 1 сезон, а 2 за второй, то получите бонус 4х вещей.
-“Gladiator's Chain Gauntlets”: Бонусный дамаг увеличен c 4% до 5%.
-“Grand Marshal's Dragonhide Helm”: Количество интеллекта теперь совпадает с ордынским вариантом..
-“Hand of Antu'sul”: Эффект от данной вещи больше не будет вызывать кулдаун на Тандерклап.
-“Lightfathom Scepter” теперь выдает правильный звук при перемещении в инвентаре.
-Закрытые коробки теперь будут показывать необходимый для открытия скилл.
-Cloth вещи низких уровней: Агилити и сила заменены на другие статы, например спел демедж.
-“Merciless Gladiator's Chain Gauntlets”: Бонусный дамаг увеличен c 4% до 5%.
-“Mr. Pinchy”: Больше не разрушает себя по окончанию зарядов.
-“Mystical Skyfire Diamond”: Добавлен кулдаун на прок, но увеличена продолжительность.
-Вендор в Ogri’la теперь продает поушены за большое количество Апексис Шардов.
-“Overseer Disguise”: Больше нельзя находится на маунте в форме Мункина или Дерева при помощи этой вещи..
-“Pendant of the Violet Eye”: Теперь каждый спел паладина дает только 1 заряд..
-“Shadowmoon Grunts” больше не дропают лут уровня Блек Темпла.
-“Shiffar's Nexus Horn”: Много новых абилок прокают данный тринкет.
-“Skyshatter Raiment”: Бонус за 4 вещи теперь работает правильно, а за 2 вещи работает на правильный спелл.
-“Tidefury Raiment”: Дополнительная мана, получаемая “Water Shield’ом” за счет этого сета увеличена.
-“Tome of Fiery Redemption”: Больше не срабатывает при касте блессов..
-“Totem of the Thunderhead”: Дополнительная мана, получаемая “Water Shield’ом” за счет этой вещи увеличена.
-“Unstable Flask of the Sorcerer”: Теперь будет правильно прибавлять +хилинг.
-“Vambraces of Ending” теперь выдает правильный звук при перемещении в инвентаре.
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#22 13.11.07 18:05
Re: [Ищу] WoW patch 2.2.4
Подземелья и Рейды
-Игроки, выполнившие квест на доступ в Tempest Keep и Coilfang Resevoir теперь могут выбрать себе ранк “Champion of the Naaru”.
-Элитные мобы у пре-БК инстов больше не элитные.
-Изменен уровень пре-БК инстов, дабы сделать более плавный переход между ними.
-Что бы подходить под новые уровни инстов, изменены ЛФГ система, камни саммона и квесты.
-Auchenai Crypts
- “Wandering Ghosts” теперь нейтральны к игрокам.
- “Summoned Ghosts” теперь саммонятся дольше..
-Auchindoun: Sethekk Halls
-Мобы в инсте продолжат давать репутацию с Lower City вплоть до Exalted.
-Caverns of Time: Battle of Mount Hyjal
-Увеличена репутация за убийство Archimond’a.
-Hellfire Citadel: Magtheridon's Lair
“Mind Exhaustion” не вешается до тех пор, пока Magtheridon не окажется в банише..
-Karazhan
-Снижено необходимое количество убийства мобов, для саммона вызывного босса.
-“Phase hounds” теперь исчезают чуть реже..
“Coldmist Widows” больше не обнуляют агро после “Poison Bolt” volley.
-The Chess Event изменен. Лутать сундук теперь смогут только те, кто учувствовал в эвенте..
-“Wrath of the Titans” больше не будет разбивать “Shackle Undead” .
-Tempest Keep
-Патруль больше не заходит в комнату Каел’Таса.
-Kael'thas
-Хп всех советников снижено на 10%.
-Хп всех оружий снижено на 10%.
-Al'ar
-Абилка "Meteor" переименована в "Dive Bomb".
Квесты
-Добавлены новые дейли квесты в обычных и хероик БК подземельях. Каждый день это разные инстансы для каждого их двух квестов. Эти квесты можно найти в Lower City.
- Ловить “Aether rays” теперь можно раньше.
- Dustwallow Marsh
-Добавлено много новых квестов.
-Steamwheedle Cartel закончил строительство нового города “Mudsprocket” на юго-западе.
-Все квесты, связанный с подземельями на 1-60 уровне, теперь дают больше репутации и опыта.
-Многие элитные мобы теперь рассчитаны на соло игроков.
- Nutral, флай мастер Шатраха, теперь дает квест тем, кто уже получил 70 уровень, но еще не имеет 225 флай скила. Он отправит вас в Shadowmoon Valley, что бы вы знали, где учится этот скилл.
-Изменена иконка у “Charged Crystal Focus”.
-“Repolarized Magneto Sphere” работает теперь только на территории Blade's Edge Mountains.
После выполнения квеста в Ghostlands, под названием "A Little Dash of Seasoning", квест айтем будет забираться.
UI
-Улучшен UI у аукционов. Удалены бесполезные категории и добавленные новые подкатегории. Так же изменены категории для некоторых вещей.
-Изменены временные рамки аукционов. Теперь можно ставить вещи на 12, 24 или 48 часов. Удалена опция 8 часов.
- “Battle Map” переименована в “Zone Map” и может быть включена везде. На карте мира можно выбрать, когда показывать “Zone Map”
-Вещи, имеющие кулдаун, теперь будут отображать его в тултипе.
-Игровые объекты, с которыми можно взаимодействовать теперь подсвечены и при наведение видно их название.
-Вещи с мета-гемами тепеь будут показывать необходимые геммы для работы бонуса в тултипе, а так же выполнены ли эти условия или нет.
-Когда вы получаете дамаг края экрана будут подсвечиваться красным.
-Теперь можно инспектить на расстоянии в 30 ярдов.
-При инспекте другого игрока, вы сможете видеть его таланты.
-Бары для “Mind Control” and “Possession” переделаны.
-Теперь можно посылать до 12 вещей в одном письме.
-Когда у вас открыто исходящее письмо, то можно выложить в него вещи правым кликом мышки.
- Когда у вас открыто окно трейда, то можно выложить в него вещи правым кликом мышки.
-Если у вас есть неоткрытое письмо, то наведя на письмо, можно увидеть имена людей, посылающих вам письма чаще остальных.
-Когда вы говорите с вендорами или НПС, у которых нет квестов или других опций, то сразу же откроется основное окно. Например у флаймастера сразу откроется путь перелета, а не диалог.
-Квесты, которые сильно ниже вашего уровня, теперь будут помечаться как “Low Level” в окне получения квеста у НПС. Это поможет вам понять какой квест брать стоит, а какой нет.
-Теперь есть возможность устанавливать лут с помощью слове, а не только цифры:
/threshold Epic
/threshold Rare
-Трупы мобов, принадлежащие кому-то из членов вашей группы, будут показывать имя этого человека при наведении на них.
-Рейдовые окна, вынесенные на экран, теперь будут сохранять настройки после перезапуска игры.
-Когда рейдовый босс посылает важное сообщение в центр экрана, оно будет большее и более заметным.
-Команда в raid warning теперь пишется бОльшим шрифтом и немного увеличивается и уменьшается, что бы быть более заметной.
-НПС с какой-то одной функцией будут показывать ее при наведении мышки.
-Если какой-то аддон будет пытаться сделать действие, запрещенное в комбате, то вы увидите ошибку “ Interface action failed because of an AddOn ”. Данное сообщение будет показываться только один раз за игру до релога.
-Многие элементы интерфейса теперь отображают цвет игроков в соответствии с их классом, что бы вы смогли их проще распознавать. Данные элементы: LFG, Guild и Who.
-Значение “TargetNearestDistance” высчитывается во время загрузки.
-Если в опциях выбрана не стандартная частота обновления, то теперь она будет сохранена.
-Большое количество “On Use” вещей теперь показывают кулдаун в тултипе.
-Тултип для параметра “Block” на экране персонажа, теперь показывает количество поглощаемого блоком дамага.
-Новые макро команды: /targetlastenemy, /targetlastfriend
-Новая макро команда для выбора по целому имени: /targetexact
Окружающий Мир
-Stranglethorn Vale
- У “Saltscale Tide-Lords” больше нет фрост новы.
- Продолжительность фира у “Mosh'ogg Lords” уменьшена.
- Снижен дамаг дамаг от фаерболла у Defias Pillagers.
-Увеличен кулдаун на лечение у Kurzen Medicine Men.
-Дизарм эффект у большинства мобов теперь длится не 6 секунд, а 5.
-“Sonic Burst” вешает сайленс на 6 секунд, а не на 10.
Исправленные Баги
-Исправлена проблема с респавном в Forge Camp: Terror и Forge Camp: Wrath.
-Исправлено месторасположение “Box of Mushrooms” в “Ango'rosh Stronghold” для квеста под названием "Stealing Back the Mushrooms".
-Исправлено месторасположение руды в Blade's Edge Mountains. Она больше не весит в воздухе.
-Исправлена проблема с направлениями в квесте "The Ultimate Bloodsport".
-Исправлен баг, показывающие некорректное количества дополнительного хп пета.
-Исправлен баг с кулдаунами дебаффов после нахождение в “charm” и последующего их обновления.
-“Libram of Saints Departed”: Реликвия теперь работает правильно.
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#23 13.11.07 18:08
#24 13.11.07 18:14
#25 13.11.07 18:16
#26 14.11.07 00:09
#27 14.11.07 10:45
#28 14.11.07 11:07
#29 14.11.07 13:05
#30 14.11.07 15:01
Re: [Ищу] WoW patch 2.2.4
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