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18.12.18 09:12
- Stevkjaox
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How many do you want to buy/make?
Witch Malady's dialog is long and tedious. Items can Maplestory 2 Mesos only be purchased one, and can only be cooked one . Cooking one item means moving through 6 or 5 dialogue boxes (and selecting an option in each, which means you can't even junk the NPC Chat key). And you need to cook up a dozen intermediate items until you're able to produce a solitary Stew, which is pretty much the only one of Malady's concoctions that is still useful.
The approach is long and it's painful and it provides an advantage to individuals who would like to break the rules and macro the process into their keyboards or controllers.
I feel that collecting the essential materials is dull enough, so the crafting process can be streamlined without creating the entire event a "freebie."
The simplest fix would be to add a "how many do you want to buy/make?" Question to Malady's dialog right before she takes your items and provides you your reward and exp. She will need to check that you have enough stuff, and that you have sufficient space in your inventory for the rewards, until she performs the trade.
The cooler fix would be to change Malady to use the tagging system, similar to Beefy's Kitchen. Give her a Sack (shop NPC for buying things with Dark Tokens) along with also a Cauldron (crafting NPC for cooking items based on her own recipes), and the built-in functionality of these kinds of NPCs will care Maplestory M Mesos for sale for the quantity issue. The only tricky bit is that a few of her items can be crafted two distinct manners. I am not certain whether the crafting system can handle two recipes that yield the same item. Also, using this system will not give exp (but can provide Diligence exp).Reboot Update Preview
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